EIT Tech2X: Technology for Innovation and Entrepreneurship Excellence

EIT Tech2X: Technology for Innovation and Entrepreneurship Excellence

The TECH2X project aims to enhance innovation and entrepreneurship capacity in higher education, foster new deep-tech talent, and support the transition towards the 4th Generation University model.

The project encourages collaboration, networking, and practice-based learning to develop scalable and impactful approaches to innovation and entrepreneurship, with a particular focus on climate and mobility.

The consortium brings together universities, an innovation hub and accelerator, and a world-leading research organisation, combining expertise in business, technology, and design to address societal challenges and advance deep-tech entrepreneurship.

Main objectives of TECH2X include:

  • Designing and delivering new education and training programmes on tech-driven innovation.
  • Establishing structures to strengthen innovation and entrepreneurship capacity.
  • Supporting students and researchers in creating and developing new ventures.
  • Expanding networks and ecosystem connections.
  • Sharing success stories and best practices.

Within the project, the METU Design Factory represents Middle East Technical University. With its expertise in interdisciplinary innovation and prototyping, it contributes by designing and piloting new courses for students and researchers, supporting deep-tech innovation activities, and leading ecosystem mapping efforts to connect stakeholders and strengthen innovation pathways.

Project website: https://www.tech2x.eu/

Partners

Fundación Esade (ESADE-URL) (Lead Partner)

Spain

Alma Mater Studiorum Università di Bologna

Italy

Middle East Technical University

Türkiye

Hochschule Mannheim

Germany

ORGANISATION EUROPEENNE POUR LA RECHERCHE NUCLEAIRE (CERN)

Switzerland

ALMACUBE srl

Italy

Project Timeline

Funding

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Institute of Innovation and Technology. Neither the European Union nor the granting authority can be held responsible for them.

CoARA CI-KPI: Qualitative KPIs Tailored for Creative Industries: A Pilot Study on Film-Making, Wearables, and Game Development

CoARA CI-KPI: Qualitative KPIs Tailored for Creative Industries: A Pilot Study on Film-Making, Wearables, and Game Development

Key Performance Indicators (KPIs) have emerged as essential tools for evaluating organizational and project-based performance across various industries. An increasing amount of research emphasizes the necessity of shifting from conventional, quantitative, and financially oriented measurements to more process-oriented and context-sensitive methods.

The implementation of KPIs in a range of industries, such as manufacturing, education, healthcare, construction, government, and e-commerce, is examined by Setiawan and Purba (2020) in a thorough analysis of 50 peer-reviewed publications published between 2011 and 2020. According to their findings, the complexity of performance in today’s dynamic, information-based environments cannot be adequately captured by traditional performance measures, which place a strong emphasis on financial and accounting indicators. In order to enable the meaningful application of KPI-based evaluation frameworks, they instead support the adoption of process-oriented organizational structures with clearly defined and standardized procedures.

KPIs are crucial for tracking project success across several dimensions, including cost, time, quality, and stakeholder engagement, according to Maina and Adamu (2022), who support this viewpoint. Their research emphasizes how crucial it is becoming to customize KPIs to the unique objectives, context, and value systems of each project, especially in intricate or multidisciplinary fields. They contend that in order to provide a complete picture of success, effective KPIs must consider both observable results and intangible contributions.
Building on these discoveries, the current project, which is part of the Coalition for Advancing Research Assessment (CoARA) framework, suggests creating a new set of qualitative KPIs that are specifically intended to assess R&D activities in the creative industries, with a focus on wearable technology, game development, and filmmaking. By promoting qualitative, context-sensitive performance evaluation that captures innovation, societal relevance, and creative excellence, this initiative aims to replace strict, metric-driven evaluation systems.

Supported by the Middle East Technical University’s (METU) extensive research infrastructure encompassing more than 2,000 faculty members and 37 research centers, this project aims to set a precedent for a more inclusive, fair, and interdisciplinary research evaluation environment.

Funding

ECITE: Emergence of Creative Industries and Transformation of the Economy of Gaming, Wearables, and New Generation Film Production

ECITE: Emergence of Creative Industries and Transformation of the Economy of Gaming, Wearables, and New Generation Film Production

The ECITE project is co-financed by the European Union and the Republic of Türkiye, with Middle East Technical University (METU) as the beneficiary. The project aims to enhance the competitiveness and sustainability of Türkiye’s creative industries—focusing on gaming, wearable technologies, and next-generation filmmaking—by supporting entrepreneurs, SMEs, freelancers, and spin-offs.

The consortium brings together academic and research centers, innovation hubs, and sectoral stakeholders to combine expertise in technology, design, and creative industries. Together, they address the transformation needs of the creative economy and foster innovation and entrepreneurship in these fast-growing fields.

Main goals of ECITE include:

  • Establishing METU Crea, a sectoral hub uniting creative industries under one platform.
  • Providing targeted services to strengthen entrepreneurs, SMEs, and freelancers.
  • Boosting R&D and sectoral strategies through METU’s ecosystem (Design Factory, GISAM, ATOM).
  • Creating new opportunities for training, mentoring, and networking.
  • Supporting the integration of creative industries into manufacturing and service sectors to increase competitiveness.

Within ECITE, METU Design Factory plays a central role by leading interdisciplinary innovation and sectoral collaboration, while working closely with GISAM (film and media) and ATOM (gaming and animation) to ensure impact across the creative industries.

Project Website: https://metucrea.com/

Funding

Design Factory at METU Engineering Summer School

Design Factory at METU Engineering Summer School

As part of the Engineering Summer School organized by Middle East Technical University for high school students, the course titled “BIYOESIN 101: Nature-Inspired Designs” was successfully completed after an intensive and creative two-day educational program. Drawing inspiration from structures and systems in nature, the course introduced high school students to the innovative and inspiring world of engineering.

Held at the METU Design Factory under the coordination of Faculty of Architecture professor Prof. Dr. Arzu Gönenç Sorguç and the Design Factory team, the course allowed participants to explore nature-inspired design principles and apply them to develop creative solutions to engineering problems.

During the hands-on sessions, students developed their own designs based on claws, joints, bones, and skeletal systems found in nature. Using 3D printers, they turned their ideas into physical prototypes. At the end of the course, a competition was held among these designs under the theme of “maximum load-bearing capacity.” The competition provided both fun and educational moments.

The “BIYOESIN 101” course not only increased young participants’ interest in engineering and design but also helped them enhance their teamwork, creativity, and problem-solving skills.

DT4VET: Educating Designerly Thinkers for Vocational Education and Training: Design Thinking Tool for Educators

DT4VET: Educating Designerly Thinkers for Vocational Education and Training: Design Thinking Tool for Educators

The transitions in the global economy, the use of digital technologies in the realm of work and the development of new types of entrepreneurship are changing the profile of jobs.

These changes pose a major challenge to the systems of initial vocational education and training (IVET).
Regarding issues in the IVET system (slowness in updating curricula; the governance models, and sector-specific characteristics), DT4VET aims to pursue a strategy apt to make the IVET system reflective and active in addressing the ever-changing skills demands of the labor market.

The field requires REFLECTIVE Educators: Open to take initiatives responsively; skilled to determine problems and produce solutions; skilled to revise/improve critically their teaching methods/contents even beyond the expectations of the market.

Project Website: http://dt4vet.etu.edu.tr/

DT4VET aims to change the PRAXIS of vocational education. It aims to shift the mindset, values, the practices of people who are educating the future qualified and the entrepreneurial workforce of Europe.

DT4VET considers DESIGN THINKING (DT) as a key method/process to trigger reflective practices in educators. The DT method addresses simultaneously most of the transversal skills, such as the ability to think creatively and critically, take initiative, and work collaboratively for common goals and entrepreneurship competences in a systemic/holistic approach.

The main GOAL of DT4VET is to enhance the transversal skills and entrepreneurship competences of educators teaching at vocational-technical high schools by devising “DT4VET Toolkit” and “DT4VET online training module” that implement “design thinking” into the training of educators.

DT4VET, as a trilateral partnership of 7 partners from 4 countries.

Project Partners

TOBB University of Economics and Technology, Turkey

ODTÜ Design Factory, Turkey

VAMK, Finland

Scuola Nazionale Servizi, Italy

ITB University of Bremen, Germany

Ministry of National Education, Turkey

Ankara Chamber of Industry Vocational and Technical High School, Turkey

Project Timeline

Funding

This project is funded by the Erasmus+ Program of the European Union. However, European Commission and Turkish National Agency cannot be held responsi­ble for any use which may be made of the information contained therein.

IDS Fall 2025-2026 Applications Are Now Open!

IDS Fall 2025-2026 Applications Are Now Open!

The Interdisciplinary Design Studio (DTS) is a series of events consisting of seminars, workshops, and studios that support collaboration among participants from different disciplines. Coordinated by the METU Design Factory and carried out under the mentorship of professors from various departments, DTS is designed as a course in partnership with industry and civil society organizations operating in different sectors, primarily METU Technopolis.

DTS will be offered as an elective course at METU under the name Interdisciplinary Problem Solving (BA148), open to students from all departments, and will take place on Fridays at 16:40.

Students who wish to participate in the course are required to fill out the application form via the link below:

👉 [Application Form Link]

TÜBİTAK 1001: Development of a novel approach to hospital soundscapes incorporating an artificial intelligence (AI) model to predict users’ perception

Hospitals are one of the significant public spaces for receiving healthcare services. Therefore, hospitals should be designed to enhance the relaxation and well-being of patients, their relatives, and healthcare workers. To guide the design of a comfortable hospital environment, the user’s spatial perception must be correctly understood, and the emotional and perceptual clusters must be accurately captured. The proposed project aims to prepare a large dataset based on how users describe their hospital space/experiences/perceptions in their natural languages and to train an artificial intelligence (AI) model using natural language processing models. Parallel to this process, a Turkish database oriented towards hospital perception will be created, which will be one of the significant contributions of the project. This data will be used to retrain the model and obtain the components that form the perception. Similar data engineering will be done by collecting hospital interior photos and descriptions to complete the big data.

The hypothesis of the proposed project is as follows: while auditory perception in hospitals is a critical perception, there may be other factors/dimensions behind this perception depending on the user’s usage. Artificial intelligence models can reveal these underlying and missing perceptual dimensions. Tracing these factors and dimensions and identifying the missing/invisible parts can provide holistic clues for improving auditory perception and thus the hospital environment. It can answer the question of whether there is an unseen trace in the decision-support mechanism. This hypothesis will be investigated with four research questions: (1) Can the pre-prediction of the hospital auditory soundscape be made without visual-auditory stimulus data using natural language models? (2) How does the audio-visual environment in the hospital affect oncology clinic patients, their relatives, and healthcare personnel? (3) Is there any significant relationship between the psychoacoustic metrics of the acoustic environment in the hospital and the perceptual dimensions? (4) Can topics and perception clusters of participants be formed with the data collected from interviews with patients, their relatives, and healthcare personnel in the hospital?

As a method, two work packages will be conducted in parallel, and validations and gap fillings will be done with feedback data sharing. In WP1, text data in the literature and open-source datasets about the hospital soundscape will be analyzed using the BERTopic model based on the BERT (Bidirectional Encoder Representations from Transformers) language representation model developed by Google Language AI. It is aimed to establish a system where these data are combined with the visual data of the space using BERTopic and many other current models, ensuring the audio-visual integrity and relationships are present, trained, and the prediction model is created in the system. In WP2, face-to-face interviews/questionnaire surveys with hospital users (patients, their relatives, and healthcare personnel) will be conducted to determine what the hospital auditory perception is in real architectural space (example of Ankara City Hospital Oncology Clinic). Psychoacoustic metrics will be calculated by processing the sound recordings obtained from the oncology clinic. Qualitative and quantitative data correlations will be made with the qualitative state descriptions provided by the user’s subjective perception and the psychoacoustic metrics, which objectify the spatial perception. It is aimed to reveal/figure out the missing or background spatial perception by monitoring the data coming from the AI model in support of the qualitative-quantitative evaluations in the Oncology Clinic with tools measuring the hospital auditory soundscape.

One of the main outputs of the research project, the Turkish database, has the potential to grow as additions are made. The project output, which will work interactively, will feed the original AI model with the Turkish database, and as the number of architectural space cases increases and user interviews are decoded, our local database will develop further. This will be a very important database for our country as well. The proposed research is a study with great potential to create a audio-visual archive. Many researchers will be able to benefit from this database and audio-visual archive and prepare publications.

Project Team

Semiha Yılmazer, Project Coordinator, Hasan Kalyoncu University
Arzu Gönenç Sorguç, Researcher, METU Design Factory
Müge Kruşa Yemişcioğlu, Researcher, METU Design Factory
Serkan Alkan, Advisor, METU Design Factory
Aslı Z. Doğan, PhD Student, METU
Cengiz Yılmazer, Advisor

Funding

METU Design Factory Joins the European Innovation Ecosystem with TECH2X Project

METU Design Factory Joins the European Innovation Ecosystem with TECH2X Project

We are proud to share that our project “TECH2X – Technology for Innovation and Entrepreneurship Excellence,” in which ODTÜ Design Factory is a partner, has been selected for funding under the @EIT Higher Education Initiative 2024 Call!

The project aims to enhance the innovation and entrepreneurship capacities of higher education institutions, strengthen deep-tech competencies, and support the transition toward the 4th generation university model in Europe.

In addition to METU from Türkiye, TECH2X brings together leading universities and research institutions including Fundación Esade (Spain), Alma Mater Studiorum Università di Bologna (UNIBO) and the innovation center Almacube (Italy), Hochschule Mannheim (HSMA – Germany), and CERN (Switzerland). Through application-based collaborations focusing on climate and mobility, TECH2X seeks to build a science-driven innovation and entrepreneurship platform across Europe.

Within the scope of the project, new curricula, challenge-based learning methodologies, and dedicated support programs for women entrepreneurs will be developed, while strengthening collaboration between higher education, research, and industry.

With TECH2X, ODTÜ Design Factory aims to expand its international partnerships and contribute significantly to the innovation and entrepreneurship ecosystem.

A Strategic Move for Creative Industries at METU: Opening Ceremony of METU Crea

A Strategic Move for Creative Industries at METU: Opening Ceremony of METU Crea

Middle East Technical University hosted the launch of two significant new projects in the fields of creative industries and digital transformation. During a ceremony held at the METU Culture and Convention Center, METU Crea and the METU-DTX were officially inaugurated.

Established under the "Economic Development through Creative Industries (ECITE)" Project, which is co-financed by the European Union and the Republic of Türkiye and managed by the Ministry of Industry and Technology, METU Crea aims to provide technical infrastructure, training, and collaboration opportunities to SMEs, entrepreneurs, and creative professionals working in areas such as gaming, wearable technologies, and next-generation filmmaking.

Developed with the contributions of METU Design Factory, GİSAM, and ATOM, METU Crea creates a multi-stakeholder ecosystem to support the growth of the creative sectors. With its interdisciplinary production culture and practice-based design approach, the METU Design Factory stands out as a cornerstone of METU Crea. It plays a key role in enhancing the competitiveness of Türkiye’s creative industries through its infrastructure that enables the transformation of creative ideas into prototypes and its mentoring processes.

 

Design Factory at METU Engineering Summer School

Design Factory at METU Engineering Summer School

Middle East Technical University (METU) brings high school students together with the creative and dynamic world of engineering through its Engineering Summer School. Launched with the slogan “Code Your Future at METU,” the program offers students the opportunity to learn the basic principles of fields such as space technologies, robotics, artificial intelligence, nanotechnology, and earthquake engineering, while also gaining hands-on experience in advanced technology laboratories.

One of the courses in the program, “BIOINSPIRED 101: Nature-Inspired Designs,” will have its practical component conducted at the METU Design Factory. In this course, students will develop an innovative perspective on engineering and design by drawing inspiration from the perfect systems and forms found in nature. Under the guidance of Prof. Dr. Arzu Gönenç Sorguç, participants will have the chance to produce their own nature-inspired models using 3D printers.

At the end of the two-week summer school, students will receive a METU-certified certificate of participation. The program offers a unique experience for young people interested in engineering, providing both knowledge and skills development as well as social interaction.

For high school students who want to build the future of their dreams, the METU Summer School is an inspiring starting point.

More information and applications:
https://metusummerschool.org/